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Guides

UX design

14 guides on ux design. Practical writing from the team building Atlas, useful whether or not you buy anything.

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UX design guides

  • July 3, 2026·10 min read·storyboard, UX design, product design, user research

    Storyboard for UX Guide: Telling the Story of a User Experience

    A wireframe shows a screen; a storyboard shows a life. Telling the story of a user's experience in context reveals whether a design solves a problem that actually matters to them.

  • July 3, 2026·9 min read·wireframing, annotations, UX design, documentation

    Wireframe Annotations Guide: Documenting Intent and Behavior

    A wireframe shows structure, but structure alone leaves questions. Annotations answer them - carrying the behavior, rules, and intent that the boxes cannot, without cluttering the design.

  • July 3, 2026·10 min read·design handoff, UX design, product design, collaboration

    Design Handoff with Diagrams: From Design to Development

    The gap between a finished design and working software is where intent gets lost. Diagrams close that gap by communicating structure, behavior, and edge cases developers cannot see in a mockup.

  • July 3, 2026·11 min read·service design, service blueprint, UX design, customer experience

    Service Blueprint Guide: Mapping Frontstage and Backstage

    A customer journey shows what users experience. A service blueprint shows everything behind it that makes the experience happen - the frontstage, the backstage, and the line between them.

  • July 3, 2026·11 min read·user story mapping, product design, agile, UX design

    User Story Mapping Guide: Building a Shared Picture of the Product

    A flat backlog hides the shape of the product. User story mapping arranges the work into a story users can follow, so the team sees what to build, why, and in what order.

  • July 3, 2026·9 min read·site map, information architecture, web design, UX design

    Site Map Diagram Guide: Planning a Website or App Structure

    A site map diagram is the blueprint of a whole product on one page. It shows every screen and how they connect, so the team can agree on structure before anyone builds a thing.

  • July 3, 2026·11 min read·information architecture, UX design, navigation, content strategy

    Information Architecture Diagram Guide: Structuring Content and Navigation

    Information architecture decides whether users can find anything. An IA diagram makes the structure of your content and navigation visible so you can get it right before building.

  • July 3, 2026·10 min read·UX design, user flow, product design, wireframing

    UX Flow Diagram Guide: Mapping How Users Move Through a Product

    A UX flow diagram turns a product from a pile of screens into a journey you can reason about. Mapping the paths reveals the dead ends and detours that break the experience.

  • July 3, 2026·11 min read·wireframing, mobile design, UX design, app design

    How to Wireframe a Mobile App: Screens, Flows, and Patterns

    A mobile app lives on a small screen driven by thumbs, and wireframing for it is its own discipline. This guide covers screens, flows, and the patterns that make an app feel native.

  • July 3, 2026·11 min read·wireframing, web design, UX design, information architecture

    How to Wireframe a Website: A Step-by-Step Guide

    A website wireframe settles structure before anyone argues about color. This is the step-by-step process for going from a blank page to a set of screens you can build on with confidence.

  • July 3, 2026·10 min read·wireframing, UX design, prototyping, product design

    Wireframe vs Mockup vs Prototype: The Real Difference

    Wireframe, mockup, and prototype get used interchangeably and shouldn't be. Each answers a different design question, and using the wrong one wastes effort - this guide draws the lines clearly.

  • July 3, 2026·10 min read·user flow, UX design, product design, diagramming

    User Flow Diagrams: A Practical Guide

    A user flow diagram maps the actual paths people take through your product to accomplish a goal. Drawn honestly, it exposes friction and dead ends before your users find them.

  • July 3, 2026·9 min read·wireframing, UX design, low-fidelity, high-fidelity

    Low-Fidelity vs High-Fidelity Wireframes

    Lo-fi and hi-fi wireframes are not competing styles; they are different tools for different moments. Choosing the wrong fidelity is one of the most common and costly design mistakes.

  • July 3, 2026·10 min read·wireframing, UX design, prototyping, product design

    Wireframing: A Guide for Beginners

    A wireframe is a deliberately plain blueprint of a screen. Its plainness is the point: it forces everyone to argue about structure and priority before anyone falls in love with a color.

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