Guides
4 guides on state machine. Practical writing from the team building Atlas, useful whether or not you buy anything.
Any object that moves through defined states - an order, a subscription, a document - is a state machine hiding in your code. Drawing it makes the illegal transitions obvious before a bug allows one.
A state diagram captures how an object moves between states over its lifetime. PlantUML writes one as states and transitions, with support for guards, composite states, and concurrency.
State machine diagrams model how an object moves between states in response to events. This guide covers states, transitions, guards, entry and exit actions, and nested composite states.
A state diagram shows the states something can be in and how it moves between them. Mermaid makes state machines quick to write and revise.
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